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(Leathergoods Designer)

Every creation
leaves a trace.

Exploring the relationship between craft and contemporary living through handbags, accessories and collectible objects.

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Leather bag detail
Leather Goods✦ Small Leather Goods✦ Charms✦ Bags✦
Collectible Charms
Collectible Charms(01)
Small Leather Goods
Small Leather Goods(02)
Roidy Collection
Roidy Collection(03)
Rein
Rein(04)
Enriched Leathers
Enriched Leathers(05)
(Personal Profile)
Maria Bernal Domènech
Maria Bernal Domènech

I'm one of those people. The ones who can't stop asking what if? Who redraw the same line until it feels inevitable. Who believe that function can be beautiful, and beauty can have purpose. For me, leather goods are more than accessories. They're everyday companions. Objects that quietly collect memories, mark moments and become part of someone's story. That's the kind of work I create.

Curious Collaborative Detail-driven Material-led
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(Services)
Curious Purposeful Crafted
01

Trend and Concept Research

Exploring trends, materials, cultural references and consumer behaviour to build meaningful product concepts with a clear creative direction.

02

Leather Goods Design

Designing handbags and accessories from initial sketches to production-ready proposals, including CAD development and technical specifications.

03

Collection Development

Building cohesive collections with a strong visual identity, balanced product architecture and commercial relevance.

04

Material Exploration

Researching leathers, textiles, hardware and finishes to create products with character, longevity and craftsmanship.

05

Creative Direction

Defining the aesthetic language of products and collections through proportion, colour, details and storytelling.

06

Design Consultancy

Collaborating with brands on seasonal collections, product development, design reviews and creative strategy.

(My Process)
01

Research and Trends

I start with research and trend forecasting for inspiration — looking at materials, silhouettes and cultural references before any design begins.

02

Concept

From there, I build a concept — the idea, mood and direction that will guide the whole collection.

03

Sketches and Renders

I sketch and create Photoshop renders of the bags, charms or small leather goods that will form the collection.

04

CADs and Tech Sheets

Once the bags for the collection are set, I create the CADs and technical sheets — or prototypes — ready to send to the factory.

05

Prototype Review

The factory sends back the prototype. I review it, take photos, and send a correction technical sheet if needed.

06

Approval and Editorial

Once approved, the piece is ready — sometimes the brand takes the editorial photography, and sometimes I do.

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